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Pente is a strategy game created in 1977 by Gary Gabrel, based on the Japanese game ninuki-renju, a variant of renju or gomoku. The players alternate in placing stones of their color on free intersections. The players aim to create five vertically, horizontally or diagonally connected stones of their color. Captures are obtained by surrounding pairs of an opponents' stones vertically, horizontally, or diagonally with stones of their own placed at the ends of the pair. A player wins by either getting 5 (or more) of their stones in a row or by capturing 5 (or more) pairs of their opponent's stones. Pente (πέντε) is the number five in Greek.
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